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G4T11: What a design must do, and what it must stay inside — how it looks on TimeBack

What this is. The topic in the order a student meets it — intro, each lesson, mixed practice, summary, PP100 — each part rendered in David's mimic of the TimeBack player: one column of cards, revealed one at a time by Continue. Every page's blue bar has Previous / Next, so you can walk the whole topic.

A lesson page: the video (or, until it exists, what it will say) → its one question → the whole article, one card per subtitle, figures where they belong → the quiz.

What the mimic cannot show. On the real platform the video is a separate activity before the lesson; here it sits in the first card. Typed-word answers and put-in-order tasks, which the player has but the mimic does not, appear as "Practice" cards with the answer printed. The intro poll is a pick where every reply is right. Two-option questions show as two-option MCQs (on the real platform they become a two-word pick). The PP100 is a note; its bank is on the reviewer page.

Tip: add #auto=end to a page's address to see it fully revealed and answered; #auto=wrong shows the red retry state.

PartTitleVideoCards in allTeaching cardsCheckpointsof which numericPractice cards (not gates)
Topic introTopic intro: What a design must do, and what it must stay insidetranscript2010—
L01 Say what the design must doSay what the design must dotranscript196120—
L02 Say what the design must stay insideSay what the design must stay insidetranscript228130—
L03 Check the idea before you buildCheck the idea before you buildtranscript1971001 written
Mixed practiceMixed practice: What a design must do, and what it must stay inside—1201001 written
Topic summaryTopic summary: What a design must do, and what it must stay insidetranscript4030—
PP100PP100: What a design must do, and what it must stay inside—1000—

Back to the topic · Built by build_tools_timeback_mimic.py from the course content files and incoming/timeback_mimic/timeback_mimic.html.